Searched refs:previous_entity_ (Results 1 – 2 of 2) sorted by relevance
225 previous_entity_(context.top_entity_), in Entity()227 if (previous_entity_) in Entity()228 previous_entity_->embedder_node().AddChild(entity_node_); in Entity()234 context_.top_entity_ = previous_entity_; in ~Entity()
80 Entity* const previous_entity_; variable