Home
last modified time | relevance | path

Searched refs:process_uniforms (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_base.h173 bool process_uniforms(nir_variable *uniform);
Dsfn_nir.cpp316 if (!impl->process_uniforms(variable)) { in process_declaration()
Dsfn_shader_base.cpp247 bool ShaderFromNirProcessor::process_uniforms(nir_variable *uniform) in process_uniforms() function in r600::ShaderFromNirProcessor