Searched refs:programPipeline (Results 1 – 6 of 6) sorted by relevance
3922 ProgramPipeline *programPipeline, in QueryProgramPipelineiv() argument3939 if (programPipeline) in QueryProgramPipelineiv()3941 const Program *program = programPipeline->getActiveShaderProgram(); in QueryProgramPipelineiv()3955 if (programPipeline) in QueryProgramPipelineiv()3957 const Program *program = programPipeline->getShaderProgram(ShaderType::Vertex); in QueryProgramPipelineiv()3971 if (programPipeline) in QueryProgramPipelineiv()3973 const Program *program = programPipeline->getShaderProgram(ShaderType::Fragment); in QueryProgramPipelineiv()3987 if (programPipeline) in QueryProgramPipelineiv()3989 const Program *program = programPipeline->getShaderProgram(ShaderType::Compute); in QueryProgramPipelineiv()4003 if (programPipeline) in QueryProgramPipelineiv()[all …]
3832 ProgramPipeline *programPipeline) in ValidateProgramPipelineDrawStates() argument3836 Program *program = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineDrawStates()3850 const char *ValidateProgramPipelineAttachedPrograms(ProgramPipeline *programPipeline) in ValidateProgramPipelineAttachedPrograms() argument3859 if (!programPipeline->getExecutable().getLinkedShaderStages().any()) in ValidateProgramPipelineAttachedPrograms()3865 Program *shaderProgram = programPipeline->getShaderProgram(shaderType); in ValidateProgramPipelineAttachedPrograms()3871 if (shaderProgram != programPipeline->getShaderProgram(programShaderType)) in ValidateProgramPipelineAttachedPrograms()3885 if (!programPipeline->getShaderProgram(ShaderType::Vertex) && in ValidateProgramPipelineAttachedPrograms()3886 programPipeline->getShaderProgram(ShaderType::Geometry)) in ValidateProgramPipelineAttachedPrograms()4032 ProgramPipeline *programPipeline = state.getProgramPipeline(); in ValidateDrawStates() local4047 else if (programPipeline) in ValidateDrawStates()[all …]
261 ProgramPipeline *programPipeline,
1295 ProgramPipeline *programPipeline = in useProgramStages() local1299 ASSERT(programPipeline); in useProgramStages()1300 ANGLE_CONTEXT_TRY(programPipeline->useProgramStages(this, stages, shaderProgram)); in useProgramStages()5382 ProgramPipeline *programPipeline = in activeShaderProgram() local5385 ASSERT(programPipeline); in activeShaderProgram()5387 programPipeline->activeShaderProgram(shaderProgram); in activeShaderProgram()6838 ProgramPipeline *programPipeline = nullptr; in getProgramPipelineiv() local6841 programPipeline = getProgramPipeline(pipeline); in getProgramPipelineiv()6843 QueryProgramPipelineiv(this, programPipeline, pname, params); in getProgramPipelineiv()6871 ProgramPipeline *programPipeline = getProgramPipeline(pipeline); in getProgramPipelineInfoLog() local[all …]
922 ProgramPipeline *programPipeline);923 const char *ValidateProgramPipelineAttachedPrograms(ProgramPipeline *programPipeline);
944 SharedPtr<ProgramPipeline> programPipeline; in execute() local1137 programPipeline = de::SharedPtr<glu::ProgramPipeline>(new glu::ProgramPipeline(m_renderCtx)); in execute()1140 gl.bindProgramPipeline(programPipeline->getPipeline()); in execute()1148 programPipeline->useProgramStages(shaderFlags, pipelineProgramIDs[programNdx]); in execute()1151 programPipeline->activeShaderProgram(vertexProgramID); in execute()1184 (separablePrograms) ? (programPipeline->getPipeline()) : (vertexProgramID), in execute()