Searched refs:program_binary (Results 1 – 25 of 37) sorted by relevance
12
87 - mesa/program_binary: add implicit UseProgram after successful
115 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment116 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex117 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment118 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex119 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment120 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex121 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.recompile_shader_fragment122 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.recompile_shader_vertex123 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment124 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex[all …]
40180 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40181 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40182 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40183 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40184 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40185 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40186 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40187 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40188 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40189 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
762 auto program_binary = schema::CreateProgramBinary( in StoreCache() local764 program_binarys.emplace_back(program_binary); in StoreCache()
221 'main/program_binary.c',222 'main/program_binary.h',
521 void program_binary (NegativeTestContext& ctx) in program_binary() function2658 {program_binary, "program_binary", "Invalid glProgramBinary() usage" }, in getNegativeShaderApiTestFunctions()
420 ES3F_ADD_API_CASE(program_binary, "Invalid glProgramBinary() usage", in init()
7631 std::vector<GLubyte> program_binary; in iterate() local7634 program.getBinary(program_binary, binary_format); in iterate()7636 program.createFromBinary(program_binary, binary_format); in iterate()
45 2349 LINUX INTEL : dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.program_binary =…
38163 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment38164 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load38165 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex38166 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment38167 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex38168 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment38169 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex38170 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment38171 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex38172 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
8551 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.program_binary8846 dEQP-GLES31.functional.debug.negative_coverage.log.shader.program_binary9141 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.program_binary
40926 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40927 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40928 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40929 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40930 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40931 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40932 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40933 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40934 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40935 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
40465 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40466 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40467 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40468 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40469 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40470 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40471 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40472 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40473 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40474 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
15774 dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.program_binary16069 dEQP-GLES31.functional.debug.negative_coverage.log.shader.program_binary16364 dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.program_binary
40905 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40906 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40907 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40908 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40909 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40910 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40911 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40912 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40913 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40914 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
5851 ../src/mesa/main/program_binary.c5852 ../src/mesa/main/program_binary.h
41904 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment41905 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load41906 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex41907 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment41908 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex41909 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment41910 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex41911 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment41912 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex41913 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
41524 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment41525 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load41526 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex41527 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment41528 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex41529 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment41530 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex41531 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment41532 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex41533 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
42271 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment42272 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load42273 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex42274 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment42275 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex42276 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment42277 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex42278 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment42279 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex42280 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
17791 dEQP-GL45.functional.debug.negative_coverage.callbacks.shader.program_binary18289 dEQP-GL45.functional.debug.negative_coverage.log.shader.program_binary18786 dEQP-GL45.functional.debug.negative_coverage.get_error.shader.program_binary