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Searched refs:psContext (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dbackend_impl.h41 SWR_PS_CONTEXT& psContext);
443 INLINE void CalcCentroidPos(SWR_PS_CONTEXT& psContext,
509 psContext.vX.centroid =
510 _simd_blendv_ps(vXSample, psContext.vX.center, _simd_castsi_ps(vEvalAtCenter));
511 psContext.vY.centroid =
512 _simd_blendv_ps(vYSample, psContext.vY.center, _simd_castsi_ps(vEvalAtCenter));
527 psContext.vX.centroid =
528 _simd_blendv_ps(psContext.vX.centroid, vXSample, _simd_castsi_ps(vCase3a));
529 psContext.vY.centroid =
530 _simd_blendv_ps(psContext.vY.centroid, vYSample, _simd_castsi_ps(vCase3a));
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Dbackend_sample.cpp57 SWR_PS_CONTEXT psContext; in BackendSampleRate() local
59 SetupPixelShaderContext<T>(&psContext, samplePos, work); in BackendSampleRate()
62 SetupRenderBuffers(psContext.pColorBuffer, in BackendSampleRate()
72 psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y))); in BackendSampleRate()
73 psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps(static_cast<float>(y))); in BackendSampleRate()
79 psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps(static_cast<float>(x))); in BackendSampleRate()
80 psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps(static_cast<float>(x))); in BackendSampleRate()
97 pCoverageMask, psContext.inputMask, state.blendState.sampleMask); in BackendSampleRate()
102 CalcPixelBarycentrics(coeffs, psContext); in BackendSampleRate()
105 &psContext, samplePos, coeffs, work.coverageMask, state.blendState.sampleMask); in BackendSampleRate()
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Dbackend_singlesample.cpp58 SWR_PS_CONTEXT psContext; in BackendSingleSample() local
60 SetupPixelShaderContext<T>(&psContext, samplePos, work); in BackendSingleSample()
63 SetupRenderBuffers(psContext.pColorBuffer, in BackendSingleSample()
74 psContext.vY.UL = _simd_add_ps(vULOffsetsY, _simd_set1_ps(static_cast<float>(y))); in BackendSingleSample()
75 psContext.vY.center = _simd_add_ps(vCenterOffsetsY, _simd_set1_ps(static_cast<float>(y))); in BackendSingleSample()
81 psContext.vX.UL = _simd_add_ps(vULOffsetsX, _simd_set1_ps(static_cast<float>(x))); in BackendSingleSample()
82 psContext.vX.center = _simd_add_ps(vCenterOffsetsX, _simd_set1_ps(static_cast<float>(x))); in BackendSingleSample()
117 pCoverageMask, psContext.inputMask, state.blendState.sampleMask); in BackendSingleSample()
122 CalcPixelBarycentrics(coeffs, psContext); in BackendSingleSample()
125 &psContext, samplePos, coeffs, work.coverageMask, state.blendState.sampleMask); in BackendSingleSample()
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Dbackend.cpp272 SWR_PS_CONTEXT psContext; in BackendNullPS() local
321 psContext.vX.sample = _simd_add_ps(vXSamplePosUL, samplePos.vX(sample)); in BackendNullPS()
322 psContext.vY.sample = _simd_add_ps(vYSamplePosUL, samplePos.vY(sample)); in BackendNullPS()
324 CalcSampleBarycentrics(coeffs, psContext); in BackendNullPS()
327 psContext.vZ = vplaneps(coeffs.vZa, in BackendNullPS()
330 psContext.vI.sample, in BackendNullPS()
331 psContext.vJ.sample); in BackendNullPS()
332 psContext.vZ = state.pfnQuantizeDepth(psContext.vZ); in BackendNullPS()
341 psContext.vI.sample, in BackendNullPS()
342 psContext.vJ.sample); in BackendNullPS()
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