Home
last modified time | relevance | path

Searched refs:ps_shader (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_state_common.c772 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC]; in r600_get_hw_atomic_count()
775 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + in r600_get_hw_atomic_count()
779 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + in r600_get_hw_atomic_count()
784 value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + in r600_get_hw_atomic_count()
827 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) { in r600_shader_selector_key()
829 …key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_p… in r600_shader_selector_key()
839 if (rctx->ps_shader->info.images_declared) in r600_shader_selector_key()
1049 rctx->ps_shader = (struct r600_pipe_shader_selector *)state; in r600_bind_ps_state()
1147 if (rctx->ps_shader == sel) { in r600_delete_ps_state()
1148 rctx->ps_shader = NULL; in r600_delete_ps_state()
[all …]
Dr600_state.c2025 num_gprs[R600_HW_STAGE_PS] = rctx->ps_shader->current->shader.bc.ngpr; in r600_adjust_gprs()
2802 if (!rctx->ps_shader) { in r600_update_db_shader_control()
2807 !rctx->ps_shader->current->ps_depth_export; in r600_update_db_shader_control()
2809 db_shader_control = rctx->ps_shader->current->db_shader_control | in r600_update_db_shader_control()
2812 ps_conservative_z = rctx->ps_shader->current->shader.ps_conservative_z; in r600_update_db_shader_control()
Dr600_pipe.h570 struct r600_pipe_shader_selector *ps_shader; member
Dr600_blit.c75 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); in r600_blitter_begin()
Devergreen_state.c3732 if (!rctx->ps_shader) { in evergreen_update_db_shader_control()
3737 !rctx->ps_shader->current->ps_depth_export; in evergreen_update_db_shader_control()
3739 db_shader_control = rctx->ps_shader->current->db_shader_control | in evergreen_update_db_shader_control()
3757 if (rctx->alphatest_state.sx_alpha_test_control || rctx->ps_shader->info.writes_memory) { in evergreen_update_db_shader_control()
/third_party/mesa3d/docs/relnotes/
D21.1.0.rst3333 - radeonsi: don't use rasterizer_discard to validate draws, only check ps_shader