Searched refs:pstype (Results 1 – 7 of 7) sorted by relevance
97 … samplers_ps1_types |= (context->texture[s].enabled ? context->texture[s].pstype : 1) << (s * 2); in NinePixelShader9_UpdateKey()
46 uint8_t pstype; /* 0: 2D, 1: 1D, 2: CUBE, 3: 3D */ member
103 This->base.pstype = 3; in NineVolumeTexture9_ctor()
117 This->base.pstype = 2; in NineCubeTexture9_ctor()
158 This->base.pstype = (Height == 1) ? 1 : 0; in NineTexture9_ctor()
1390 uint8_t pstype,1457 ARG_VAL(uint8_t, pstype), in CSMT_ITEM_NO_WAIT() argument1486 context->texture[stage].pstype = pstype; in CSMT_ITEM_NO_WAIT()1502 uint8_t pstype = 0; in nine_context_set_texture() local1515 pstype = tex->pstype; in nine_context_set_texture()1523 lod, type, pstype, in nine_context_set_texture()
296 uint8_t pstype; member