Searched refs:q00 (Results 1 – 1 of 1) sorted by relevance
150 float32_t q00 = SQ(pInputQuaternions[0 + nb * 4]); in arm_quaternion2rotation_f32() local161 float32_t xx = q00 + q11 - q22 - q33; in arm_quaternion2rotation_f32()162 float32_t yy = q00 - q11 + q22 - q33; in arm_quaternion2rotation_f32()163 float32_t zz = q00 - q11 - q22 + q33; in arm_quaternion2rotation_f32()