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Searched refs:quadword_count (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/panfrost/midgard/
Ddisassemble.h19 unsigned quadword_count; member
Dmidgard_schedule.c1452 block->quadword_count = 0; in schedule_block()
1469 ctx->quadword_count + block->quadword_count; in schedule_block()
1472 block->quadword_count += midgard_tag_props[bundle.tag].size; in schedule_block()
1486 ctx->quadword_count += block->quadword_count; in schedule_block()
Dmir.c394 block->quadword_count += midgard_tag_props[new.tag].size; in mir_insert_instruction_before_scheduled()
419 block->quadword_count += midgard_tag_props[new.tag].size; in mir_insert_instruction_after_scheduled()
Dcompiler.h199 unsigned quadword_count; member
297 unsigned quadword_count; member
Dmidgard_emit.c776 quadword_offset += blk->quadword_count; in emit_branch()
785 quadword_offset -= blk->quadword_count; in emit_branch()
Dmidgard_compile.c2983 if (v->quadword_count) { in midgard_get_first_tag_from_block()
3284 nr_ins, nr_bundles, ctx->quadword_count, in midgard_compile_shader_nir()
Ddisassemble.c2002 ctx.midg_stats.quadword_count += num_quad_words; in disassemble_midgard()
/third_party/mesa3d/src/panfrost/lib/genxml/
Ddecode.c590 stats.quadword_count = 0; in pandecode_shader_disassemble()
607 stats.instruction_count, stats.bundle_count, stats.quadword_count, in pandecode_shader_disassemble()
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst251 - pan/midgard: Fix quadword_count handling