Searched refs:quake3_compat (Results 1 – 1 of 1) sorted by relevance
157 int quake3_compat; // Quake 3 compatibility option member576 for (i=0; i<(enc->quake3_compat ? MAX_CBS_4x4-1 : MAX_CBS_4x4); i++) { in remap_codebooks()860 codebooks->numCB4 = (enc->quake3_compat ? MAX_CBS_4x4-1 : MAX_CBS_4x4); in generate_new_codebooks()916 if (tempData->mainChunkSize/8 > 65535 && enc->quake3_compat) { in roq_encode_video()986 av_log(avctx, AV_LOG_ERROR, "Dimensions are max %d\n", enc->quake3_compat ? 32768 : 65535); in roq_encode_init()1111 …t", "Whether to respect known limitations in Quake 3 decoder", OFFSET(quake3_compat), AV_OPT_TYPE_…