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Searched refs:radv_consider_culling (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.h637 bool radv_consider_culling(struct radv_device *device, struct nir_shader *nir,
Dradv_shader.c891 radv_consider_culling(struct radv_device *device, struct nir_shader *nir, uint64_t ps_inputs_read, in radv_consider_culling() function
Dradv_pipeline.c2759 infos[es_stage].has_ngg_culling = radv_consider_culling( in radv_determine_ngg_settings()