Searched refs:refDepth (Results 1 – 4 of 4) sorted by relevance
1011 …const float refDepth = (m_testParams.depthStencilUsed ? m_clearColorDepth.depthStencil.depth… in iterate() local1017 if (de::abs(value - refDepth) > 0.001f) in iterate()1022 << x << ", " << y << "): expected value " << refDepth << " and found " << value; in iterate()
810 const float refDepth = subCase.vtx[0].z()*(zf - zn)/2.0f + (zn + zf)/2.0f; in runCase() local829 const deUint32 depthDiff = ulpDiff(depth, refDepth); in runCase()
865 float refDepth = reference.getPixDepth(x, y, z); in dsThresholdCompare() local867 float diff = de::abs(refDepth - cmpDepth); in dsThresholdCompare()
212 const auto refDepth = referenceAccess.getDepth(); in verifyResult() local218 DE_ASSERT(resWidth == refWidth || resHeight == refHeight || resDepth == refDepth); in verifyResult()223 DE_UNREF(refDepth); in verifyResult()