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Searched refs:rendered_to (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_texture.h97 ushort *rendered_to; member
199 assert(level < 8 * sizeof(tex->rendered_to[0])); in check_face_level()
230 tex->rendered_to[face] |= 1 << level; in svga_set_texture_rendered_to()
240 tex->rendered_to[face] &= ~(1 << level); in svga_clear_texture_rendered_to()
249 return !!(tex->rendered_to[face] & (1 << level)); in svga_was_texture_rendered_to()
Dsvga_resource_texture.c904 tex->rendered_to = CALLOC(template->depth0 * template->array_size, in svga_texture_create()
905 sizeof(tex->rendered_to[0])); in svga_texture_create()
906 if (!tex->rendered_to) { in svga_texture_create()
1125 if (tex->rendered_to) in svga_texture_create()
1126 FREE(tex->rendered_to); in svga_texture_create()
1184 tex->rendered_to = CALLOC(1, sizeof(tex->rendered_to[0])); in svga_texture_from_handle()
1185 if (!tex->rendered_to) in svga_texture_from_handle()
1199 FREE(tex->rendered_to); in svga_texture_from_handle()
Dsvga_resource_buffer.c446 FREE(tex->rendered_to); in svga_resource_destroy()