Searched refs:reverseY (Results 1 – 4 of 4) sorted by relevance
26 if (coordTransform.reverseY()) { in GetTransformMatrix()
97 bool reverseY() const { return fReverseY; } in reverseY() function
405 bool reverseY = sourceAreaIn.isReversedY() != destAreaIn.isReversedY(); in blitColorBufferWithShader() local468 if (reverseY) in blitColorBufferWithShader()
455 bool reverseY = sourceAreaIn.isReversedY() != destAreaIn.isReversedY(); in blitColorBufferWithShader() local522 if (reverseY) in blitColorBufferWithShader()