Searched refs:rng_pptr (Results 1 – 1 of 1) sorted by relevance
1232 var rng_pptr; variable1236 rng_pool[rng_pptr++] ^= x & 255;1237 rng_pool[rng_pptr++] ^= (x >> 8) & 255;1238 rng_pool[rng_pptr++] ^= (x >> 16) & 255;1239 rng_pool[rng_pptr++] ^= (x >> 24) & 255;1240 if(rng_pptr >= rng_psize) rng_pptr -= rng_psize;1251 rng_pptr = 0;1259 rng_pool[rng_pptr++] = ua[t];1265 rng_pool[rng_pptr++] = z.charCodeAt(t) & 255;1268 while(rng_pptr < rng_psize) { // extract some randomness from Math.random()[all …]