Searched refs:row_align (Results 1 – 5 of 5) sorted by relevance
104 unsigned row_align; in get_texture_image_row_stride() local107 row_align = rmesa->texture_rect_row_align - 1; in get_texture_image_row_stride()111 row_align = tileWidth * _mesa_get_format_bytes(format) - 1; in get_texture_image_row_stride()113 row_align = rmesa->texture_row_align - 1; in get_texture_image_row_stride()116 return (_mesa_format_row_stride(format, width) + row_align) & ~row_align; in get_texture_image_row_stride()
110 GLuint row_align, in get_bitmap_rect() argument150 if (row_align) in get_bitmap_rect()151 bit = ALIGN(bit, row_align); in get_bitmap_rect()
109 GLuint row_align, in get_bitmap_rect() argument149 if (row_align) in get_bitmap_rect()150 bit = ALIGN(bit, row_align); in get_bitmap_rect()
46 int row_align = vec_matmul ? 1 : UP_ROUND(real_row, row_tile); in LeftMatrixPackElementSize() local47 int dst_area = row_align * deep; in LeftMatrixPackElementSize()48 matrix->packed_row_ = row_align; in LeftMatrixPackElementSize()74 int row_align = vec_matmul ? 1 : UP_ROUND(real_row, row_tile); in PackLeftMatrix() local76 int dst_area = row_align * deep; in PackLeftMatrix()124 matrix->packed_row_ = row_align; in PackLeftMatrix()