Searched refs:sD3DLockedRect (Results 1 – 1 of 1) sorted by relevance
438 D3DLOCKED_RECT sD3DLockedRect = {0}; in Dump2Surface() local439 hResult = pSurfaceData->LockRect (&sD3DLockedRect, NULL, 0); in Dump2Surface()442 unsigned char* pOutY = (unsigned char*)sD3DLockedRect.pBits; in Dump2Surface()443 int iOutStride = sD3DLockedRect.Pitch; in Dump2Surface()