Searched refs:s_filesGL45 (Results 1 – 1 of 1) sorted by relevance
220 static const ShaderLibraryGroup::File s_filesGL45[] = in init() local231 …LibraryGroup(m_context, "gl45", "GL 4.5 Linkage", DE_LENGTH_OF_ARRAY(s_filesGL45), s_filesGL45)); in init()