Searched refs:s_fragment_shader_body (Results 1 – 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityTests.cpp | 697 …glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_fragment_shader_body = member in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest 730 s_fragment_shader_body } }, 738 s_fragment_shader_body } }, 746 s_fragment_shader_body } }, 754 s_fragment_shader_body } }, 762 s_fragment_shader_body } }, 770 s_fragment_shader_body } }, 778 s_fragment_shader_body } }, 786 s_fragment_shader_body } }, 794 s_fragment_shader_body } }, [all …]
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D | gl4cIncompleteTextureAccessTests.hpp | 128 static const glw::GLchar* s_fragment_shader_body; member in gl4cts::IncompleteTextureAccess::SamplerTest
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D | gl4cES31CompatibilityTests.hpp | 128 static const glw::GLchar* s_fragment_shader_body; //!< Fragment shader body template. member in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest
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D | gl4cIncompleteTextureAccessTests.cpp | 166 { { s_fragment_shader_head, configuration.sampler_template, s_fragment_shader_body, in PrepareProgram() 557 const glw::GLchar* SamplerTest::s_fragment_shader_body = " texture_input;\n" member in gl4cts::IncompleteTextureAccess::SamplerTest
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