Searched refs:s_typeMap (Results 1 – 1 of 1) sorted by relevance
539 static const deUint32 s_typeMap[] = in getGLShaderType() local556 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getGLShaderType()557 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_typeMap))); in getGLShaderType()558 return s_typeMap[shaderType]; in getGLShaderType()587 static const qpShaderType s_typeMap[] = in getLogShaderType() local604 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_typeMap) == SHADERTYPE_LAST); in getLogShaderType()605 DE_ASSERT(de::inBounds<int>(shaderType, 0, DE_LENGTH_OF_ARRAY(s_typeMap))); in getLogShaderType()606 return s_typeMap[shaderType]; in getLogShaderType()