Searched refs:s_vertex_shader_body (Results 1 – 4 of 4) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cES31CompatibilityTests.cpp | 672 …t glw::GLchar* gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_vertex_shader_body = member in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest 723 { { s_shader_version, "", s_vertex_shader_body }, 731 { { s_shader_version, "", s_vertex_shader_body }, 739 { { s_shader_version, "", s_vertex_shader_body }, 747 { { s_shader_version, "", s_vertex_shader_body }, 755 { { s_shader_version, "", s_vertex_shader_body }, 763 { { s_shader_version, "", s_vertex_shader_body }, 771 { { s_shader_version, "", s_vertex_shader_body }, 779 { { s_shader_version, "", s_vertex_shader_body }, 787 { { s_shader_version, "", s_vertex_shader_body }, [all …]
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D | gl4cES31CompatibilityTests.hpp | 127 static const glw::GLchar* s_vertex_shader_body; //!< Vertex shader body template. member in gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest
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D | gl4cDirectStateAccessVertexArraysTests.cpp | 1959 s_vertex_shader_body }, in PrepareProgram() 2490 const glw::GLchar* AttributeFormatTest::s_vertex_shader_body = "\n" member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
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D | gl4cDirectStateAccessTests.hpp | 4298 static const glw::GLchar* s_vertex_shader_body; member in gl4cts::DirectStateAccess::VertexArrays::AttributeFormatTest
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