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Searched refs:sampleShadingEnable (Results 1 – 25 of 57) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/Device/
DContext.hpp173 inline bool hasSampleShadingEnabled() const { return sampleShadingEnable; } in hasSampleShadingEnabled()
248 bool sampleShadingEnable = false; member
DContext.cpp438 sampleShadingEnable = (multisampleState->sampleShadingEnable != VK_FALSE); in GraphicsState()
439 if(sampleShadingEnable) in GraphicsState()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawCreateInfoUtil.cpp852 sampleShadingEnable = _sampleShadingEnable; in MultiSampleState()
865 sampleShadingEnable = other.sampleShadingEnable; in MultiSampleState()
880 sampleShadingEnable = other.sampleShadingEnable; in operator =()
DvktDrawMultipleInterpolationTests.cpp311 const vk::VkBool32 sampleShadingEnable = (sampleRateShading ? VK_TRUE : VK_FALSE); in render() local
536 …teInfo.addState(PipelineCreateInfo::MultiSampleState(m_params.samples, sampleShadingEnable, 1.0f)); in render()
DvktDrawCreateInfoUtil.hpp363 vk::VkBool32 sampleShadingEnable = false,
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.hpp69 bool sampleShadingEnable = false; member
DvktDrawUtil.cpp455 …pipelineState.sampleShadingEnable ? VK_TRUE : VK_FALSE, // VkBool32 sampleShadingEn… in registerDrawObject()
456 pipelineState.sampleShadingEnable ? 1.0f : 0.0f, // float minSampleShading; in registerDrawObject()
/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_fast_clear.c319 .sampleShadingEnable = false, in create_pipeline()
368 .sampleShadingEnable = false, in create_pipeline()
417 .sampleShadingEnable = false, in create_pipeline()
Dradv_meta_blit2d.c816 .sampleShadingEnable = log2_samples > 1, in blit2d_init_color_pipeline()
1004 .sampleShadingEnable = false, in blit2d_init_depth_only_pipeline()
1196 .sampleShadingEnable = false, in blit2d_init_stencil_only_pipeline()
Dradv_meta_resolve_fs.c258 .sampleShadingEnable = false, in create_resolve_pipeline()
600 .sampleShadingEnable = false, in create_depth_stencil_resolve_pipeline()
Dradv_meta_decompress.c313 .sampleShadingEnable = false, in create_pipeline()
Dradv_meta_resolve.c211 .sampleShadingEnable = false, in create_pipeline()
/third_party/mesa3d/docs/relnotes/
D19.0.5.rst79 - anv: Only consider minSampleShading when sampleShadingEnable is set
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktFragmentShadingRateBasic.cpp104 bool sampleShadingEnable; member
219 if (m_data.sampleShadingEnable || m_data.sampleShadingInput) in Force1x1()
486 if (!m_data.sampleShadingEnable && !m_data.sampleShadingInput) in initPrograms()
1702 (VkBool32)m_data.sampleShadingEnable, // VkBool32 sampleShadingEnable in iterate()
2417 …if (rate != frate || (atomVal != fatomVal && !(m_data.sampleShadingEnable || m_data.sampleShadingI… in iterate()
2589 bool sampleShadingEnable = groupNdx == 14; in createBasicTests() local
2649 sampleShadingEnable, // bool sampleShadingEnable; in createBasicTests()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.c129 ms_state.sampleShadingEnable = VK_TRUE; in zink_create_gfx_pipeline()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp517 mRasterizationAndMultisampleStateInfo.bits.sampleShadingEnable = 0; in initDefaults()
773 multisampleState.sampleShadingEnable = in initializePipeline()
774 static_cast<VkBool32>(rasterAndMS.bits.sampleShadingEnable); in initializePipeline()
Dvk_cache_utils.h199 uint32_t sampleShadingEnable : 1; member
/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp391 multisample.sampleShadingEnable = VK_FALSE; in RenderPipeline()
/third_party/skia/src/gpu/vk/
DGrVkPipeline.cpp291 multisampleInfo->sampleShadingEnable = VK_FALSE; in setup_multisample_state()
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DRenderPipelineVk.cpp442 multisample.sampleShadingEnable = VK_FALSE; in Initialize()
/third_party/flutter/skia/src/gpu/vk/
DGrVkPipeline.cpp293 multisampleInfo->sampleShadingEnable = VK_FALSE; in setup_multisample_state()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp777 pipelineState.sampleShadingEnable = true; in iterate()
913 pipelineState.sampleShadingEnable = true; in iterate()
1263 …pipelineState.sampleShadingEnable = m_useEnable; // When m_useEnable is false, we rely on the gl_… in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp1627 mRasterizationAndMultisampleStateInfo.bits.sampleShadingEnable = 0; in initDefaults()
1949 !rasterAndMS.bits.alphaToOneEnable && !rasterAndMS.bits.sampleShadingEnable && in initializePipeline()
1996 multisampleState.sampleShadingEnable = in initializePipeline()
1997 static_cast<VkBool32>(rasterAndMS.bits.sampleShadingEnable); in initializePipeline()
2268 mRasterizationAndMultisampleStateInfo.bits.sampleShadingEnable = enable; in updateSampleShading()
/third_party/mesa3d/src/virtio/venus-protocol/
Dvn_protocol_driver_pipeline.h741 size += vn_sizeof_VkBool32(&val->sampleShadingEnable); in vn_sizeof_VkPipelineMultisampleStateCreateInfo_self()
779 vn_encode_VkBool32(enc, &val->sampleShadingEnable); in vn_encode_VkPipelineMultisampleStateCreateInfo_self()
/third_party/mesa3d/src/amd/compiler/tests/
Dhelpers.cpp710 ms_state.sampleShadingEnable = sample_shading_enable; in create_graphics_pipeline()

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