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Searched refs:sample_shading_enable (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/amd/compiler/tests/
Dhelpers.h114 bool sample_shading_enable; variable
Dhelpers.cpp710 ms_state.sampleShadingEnable = sample_shading_enable; in create_graphics_pipeline()
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline.c480 if (pipeline->sample_shading_enable) in pipeline_has_coarse_pixel()
808 anv_pipeline_to_graphics(pipeline)->sample_shading_enable = true; in anv_pipeline_lower_nir()
811 anv_pipeline_to_graphics(pipeline)->sample_shading_enable); in anv_pipeline_lower_nir()
2415 pipeline->sample_shading_enable = ms_info && is_sample_shading(ms_info); in anv_graphics_pipeline_init()
Danv_private.h3570 bool sample_shading_enable; member