Searched refs:sampledTextureCount (Results 1 – 2 of 2) sorted by relevance
85 perStageBindingCountMember = &PerStageBindingCounts::sampledTextureCount; in IncrementBindingCounts()110 bindingCounts->perStage[stage].sampledTextureCount += in AccumulateBindingCounts()111 rhs.perStage[stage].sampledTextureCount; in AccumulateBindingCounts()139 bindingCounts.perStage[stage].sampledTextureCount > in ValidateBindingCounts()143 bindingCounts.perStage[stage].sampledTextureCount, stage, in ValidateBindingCounts()157 bindingCounts.perStage[stage].sampledTextureCount + in ValidateBindingCounts()163 bindingCounts.perStage[stage].sampledTextureCount, in ValidateBindingCounts()
77 uint32_t sampledTextureCount; member