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/third_party/skia/third_party/externals/tint/test/bug/tint/
D959.wgsl.expected.glsl53 uniform highp sampler2D t0;
54 uniform highp sampler2D t1;
55 uniform highp sampler2D t2;
56 uniform highp sampler2D t3;
57 uniform highp sampler2D t4;
58 uniform highp sampler2D t5;
59 uniform highp sampler2D t6;
60 uniform highp sampler2D t7;
61 uniform highp sampler2D t8;
62 uniform highp sampler2D t9;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/frag/
Dcombined-texture-sampler.vk.frag.vk15sampler2D(uTexture0, uSampler0), vTex) + texture(sampler2D(uTexture1, uSampler1), vTex)) + (textur…
Dseparate-sampler-texture-array.vk.frag.vk17 …Tex + (vec2(1.0) / vec2(textureSize(sampler2D(uTexture[1], uSampler), 0)))) + (vec2(1.0) / vec2(te…
18 …agColor = ((((texture(sampler2D(uTexture[2], uSampler), _95) + texture(sampler2D(uTexture[1], uSam…
Dcombined-texture-sampler.vk.frag5 uniform mediump sampler2D SPIRV_Cross_CombineduTexture0uSampler0;
6 uniform mediump sampler2D SPIRV_Cross_CombineduTexture1uSampler1;
7 uniform mediump sampler2D SPIRV_Cross_CombineduTexture1uSampler0;
8 uniform mediump sampler2D SPIRV_Cross_CombineduTexture0uSampler1;
Dseparate-sampler-texture.vk.frag.vk17 …vTex + (vec2(1.0) / vec2(textureSize(sampler2D(uTexture, uSampler), 0)))) + (vec2(1.0) / vec2(text…
18 …FragColor = (((texture(sampler2D(uTexture, uSampler), _73) + texture(sampler2D(uTexture, uSampler)…
/third_party/glslang/Test/
Dvulkan.frag14 sampler2D(t2d); // ERROR, need 2 args
15 sampler2D(s, s); // ERROR, wrong type
16 sampler2D(i, i); // ERROR, wrong type
17 sampler2D(t2d, i); // ERROR, wrong type
18 sampler2D(t2d, t2d); // ERROR, wrong type
19 sampler2D(t2d, sA); // ERROR, wrong type
22 sampler2D(i2d, s); // ERROR, image instead of texture
23 sampler2D(t3d[1], s); // ERROR, 3D not 2D
24 sampler2D(t2d, sShadow);
28 sampler2D s2D = sampler2D(t2d, s); // ERROR, no sampler constructor
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vulkan/frag/
Dcombined-texture-sampler.vk.frag5 uniform mediump sampler2D SPIRV_Cross_CombineduTexture0uSampler0;
6 uniform mediump sampler2D SPIRV_Cross_CombineduTexture1uSampler1;
7 uniform mediump sampler2D SPIRV_Cross_CombineduTexture1uSampler0;
8 uniform mediump sampler2D SPIRV_Cross_CombineduTexture0uSampler1;
13 vec4 sample_dual(mediump sampler2D SPIRV_Cross_Combinedtexsamp)
25 vec4 sample_global_tex(mediump sampler2D SPIRV_Cross_CombineduTexture0samp, mediump sampler2D SPIRV…
32 vec4 sample_global_sampler(mediump sampler2D SPIRV_Cross_CombinedtexuSampler0, mediump sampler2D SP…
Dseparate-combined-fake-overload.vk.frag3 layout(binding = 0) uniform sampler2D uSamp;
4 uniform sampler2D SPIRV_Cross_CombineduTuS;
8 vec4 samp(sampler2D uSamp_1)
13 vec4 samp_1(sampler2D SPIRV_Cross_CombinedTS)
Dseparate-sampler-texture-array.vk.frag.vk17 return texture(sampler2D(uTexture[2], samp), uv);
22 return texture(sampler2D(tex, samp), uv);
27 return texture(sampler2D(tex[1], samp), uv);
32 vec2 off = vec2(1.0) / vec2(textureSize(sampler2D(uTexture[1], uSampler), 0));
33 vec2 off2 = vec2(1.0) / vec2(textureSize(sampler2D(uTexture[2], uSampler), 1));
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/asm/frag/
Dimage-fetch-no-sampler.asm.vk.frag3 uniform sampler2D SPIRV_Cross_CombinedparamSPIRV_Cross_DummySampler;
4 uniform sampler2D SPIRV_Cross_CombinedSampledImageSPIRV_Cross_DummySampler;
5 uniform sampler2D SPIRV_Cross_CombinedparamSampler;
6 uniform sampler2D SPIRV_Cross_CombinedSampledImageSampler;
10 vec4 sample_fetch(ivec3 UV, sampler2D SPIRV_Cross_CombinedtexSPIRV_Cross_DummySampler)
15 vec4 sample_sampler(vec2 UV, sampler2D SPIRV_Cross_CombinedtexSampler)
Dimage-fetch-no-sampler.no-samplerless.asm.vk.frag3 uniform sampler2D SPIRV_Cross_CombinedparamSPIRV_Cross_DummySampler;
4 uniform sampler2D SPIRV_Cross_CombinedSampledImageSPIRV_Cross_DummySampler;
5 uniform sampler2D SPIRV_Cross_CombinedparamSampler;
6 uniform sampler2D SPIRV_Cross_CombinedSampledImageSampler;
10 vec4 sample_fetch(ivec3 UV, sampler2D SPIRV_Cross_CombinedtexSPIRV_Cross_DummySampler)
15 vec4 sample_sampler(vec2 UV, sampler2D SPIRV_Cross_CombinedtexSampler)
Dimage-fetch-no-sampler.no-samplerless.asm.vk.frag.vk11 return texelFetch(sampler2D(tex, SPIRV_Cross_DummySampler), UV.xy, UV.z);
16 return texture(sampler2D(tex, Sampler), UV);
24 value += texelFetch(sampler2D(SampledImage, SPIRV_Cross_DummySampler), coord.xy, coord.z);
27 value += texture(sampler2D(SampledImage, Sampler), xIn.xy);
/third_party/glslang/Test/baseResults/
Dvulkan.frag.out9 ERROR: 0:14: 'sampler2D' : sampler-constructor requires two arguments
10 ERROR: 0:15: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type
11 ERROR: 0:16: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type
12 ERROR: 0:17: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerS…
13 ERROR: 0:18: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerS…
14 ERROR: 0:19: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerS…
16 ERROR: 0:22: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type
17 ERROR: 0:23: 'sampler2D' : sampler-constructor first argument must be a *texture* type matching the…
18 ERROR: 0:28: 'sampler2D' : sampler/image types can only be used in uniform variables or function pa…
50 …ts that takes a left-hand operand of type ' temp sampler2D' and a right operand of type ' temp sam…
Dprecision.vert.out17 0:20 's2D' ( uniform lowp sampler2D)
24 0:21 's2Dhigh' ( uniform highp sampler2D)
42 0:? 's2D' ( uniform lowp sampler2D)
48 0:? 's2Dhigh' ( uniform highp sampler2D)
65 0:20 's2D' ( uniform lowp sampler2D)
72 0:21 's2Dhigh' ( uniform highp sampler2D)
90 0:? 's2D' ( uniform lowp sampler2D)
96 0:? 's2Dhigh' ( uniform highp sampler2D)
/third_party/skia/third_party/externals/spirv-cross/shaders-msl-no-opt/frag/
Dforce-active-resources.msl2.argument..force-active.discrete.frag6 layout(set = 0, binding = 0) uniform sampler2D uTexture1;
7 layout(set = 0, binding = 1) uniform sampler2D uTexture2;
8 layout(set = 2, binding = 0) uniform sampler2D uTextureDiscrete1;
9 layout(set = 2, binding = 1) uniform sampler2D uTextureDiscrete2;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/
Dseparate-combined-fake-overload.sm30.frag1 uniform sampler2D uSamp;
2 uniform sampler2D SPIRV_Cross_CombineduTuS;
11 float4 samp(sampler2D uSamp_1)
16 float4 samp_1(sampler2D SPIRV_Cross_CombinedTS)
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/asm/frag/
Dimage-fetch-no-sampler.no-samplerless.asm.vk.frag.vk12sampler2D(SampledImage, SPIRV_Cross_DummySampler), _154, 0) + texelFetch(sampler2D(SampledImage, S…
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/
Darray-of-texture-swizzle.msl2.argument.discrete.swizzle.frag3 layout(set = 0, binding = 1) uniform sampler2D uSampler0[4];
4 layout(set = 2, binding = 0) uniform sampler2D uSampler1;
5 layout(set = 1, binding = 4) uniform sampler2D uSamp;
20 vec4 sample_single_in_func(sampler2D s)
Dsampler-image-arrays.msl2.frag6 layout(binding = 0) uniform sampler2D uSampler[4];
10 vec4 sample_from_argument(sampler2D samplers[4])
15 vec4 sample_single_from_argument(sampler2D samp)
28 FragColor += texture(sampler2D(uTextures[2], uSamplers[1]), vTex);
/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl/frag/
Dcombined-texture-sampler-parameter.frag4 layout(set = 0, binding = 0) uniform mediump sampler2D uSampler;
8 vec4 samp2(sampler2D s)
13 vec4 samp3(sampler2D s)
23 float samp(sampler2D s0, mediump sampler2DShadow s1)
Dsampler-image-arrays.frag6 layout(binding = 0) uniform sampler2D uSampler[4];
10 vec4 sample_from_argument(sampler2D samplers[4])
15 vec4 sample_single_from_argument(sampler2D samp)
28 FragColor += texture(sampler2D(uTextures[2], uSamplers[1]), vTex);
Dsampler-array.frag3 layout(binding = 0) uniform sampler2D uCombined[4];
10 vec4 sample_in_function(sampler2D samp)
17 return texture(sampler2D(tex, samp), vTex);
23 color += texture(sampler2D(uTex[vIndex], uSampler[vIndex]), vTex);
/third_party/skia/third_party/externals/spirv-cross/shaders/vulkan/frag/
Dseparate-sampler-texture-array.vk.frag16 return texture(sampler2D(uTexture[2], samp), uv);
21 return texture(sampler2D(tex, samp), uv);
26 return texture(sampler2D(tex[1], samp), uv);
31 vec2 off = 1.0 / vec2(textureSize(sampler2D(uTexture[1], uSampler), 0));
32 vec2 off2 = 1.0 / vec2(textureSize(sampler2D(uTexture[2], uSampler), 1));
/third_party/skia/third_party/externals/spirv-cross/shaders-reflection/frag/
Dseparate-sampler-texture-array.vk.frag16 return texture(sampler2D(uTexture[2], samp), uv);
21 return texture(sampler2D(tex, samp), uv);
26 return texture(sampler2D(tex[1], samp), uv);
31 vec2 off = 1.0 / vec2(textureSize(sampler2D(uTexture[1], uSampler), 0));
32 vec2 off2 = 1.0 / vec2(textureSize(sampler2D(uTexture[2], uSampler), 1));
/third_party/skia/tests/sksl/errors/
DBinaryInvalidType.glsl9 error: 32: type mismatch: '*' cannot operate on 'sampler2D', 'int'
10 error: 36: type mismatch: '*' cannot operate on 'int', 'sampler2D'
11 error: 40: type mismatch: '*' cannot operate on 'sampler2D', 'sampler2D'

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