Searched refs:sampler_pool (Results 1 – 2 of 2) sorted by relevance
217 struct d3d12_descriptor_pool *sampler_pool; member
73 d3d12_descriptor_pool_free(ctx->sampler_pool); in d3d12_context_destroy()669 d3d12_descriptor_pool_alloc_handle(ctx->sampler_pool, &ss->handle); in d3d12_create_sampler_state()678 d3d12_descriptor_pool_alloc_handle(ctx->sampler_pool, in d3d12_create_sampler_state()1805 d3d12_descriptor_pool_alloc_handle(ctx->sampler_pool, &ctx->null_sampler); in d3d12_init_null_sampler()1964 ctx->sampler_pool = d3d12_descriptor_pool_new(screen, in d3d12_context_create()1967 if (!ctx->sampler_pool) { in d3d12_context_create()