Searched refs:sand8_blit_fs_chroma (Results 1 – 3 of 3) sorted by relevance
315 if (v3d->sand8_blit_fs_chroma) in v3d_context_destroy()316 pctx->delete_fs_state(pctx, v3d->sand8_blit_fs_chroma); in v3d_context_destroy()
531 struct pipe_shader_state *sand8_blit_fs_chroma; member
625 cached_shader = &v3d->sand8_blit_fs_chroma; in v3d_get_sand8_fs()