Searched refs:saved_sb (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_compute_blit.c | 127 struct pipe_shader_buffer saved_sb[3] = {}; in si_launch_grid_internal_ssbos() local 128 assert(num_buffers <= ARRAY_SIZE(saved_sb)); in si_launch_grid_internal_ssbos() 129 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, num_buffers, saved_sb); in si_launch_grid_internal_ssbos() 153 sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, num_buffers, saved_sb, in si_launch_grid_internal_ssbos() 156 pipe_resource_reference(&saved_sb[i].buffer, NULL); in si_launch_grid_internal_ssbos()
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