Home
last modified time | relevance | path

Searched refs:scenes (Results 1 – 25 of 66) sorted by relevance

123

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene_queue.c51 struct lp_scene *scenes[SCENE_QUEUE_SIZE]; member
113 struct lp_scene *scene = queue->scenes[queue->head++ % SCENE_QUEUE_SIZE]; in lp_scene_dequeue()
132 queue->scenes[queue->tail++ % SCENE_QUEUE_SIZE] = scene; in lp_scene_enqueue()
Dlp_setup.c75 setup->scene_idx %= ARRAY_SIZE(setup->scenes); in lp_setup_get_empty_scene()
77 setup->scene = setup->scenes[setup->scene_idx]; in lp_setup_get_empty_scene()
1157 for (i = 0; i < ARRAY_SIZE(setup->scenes); i++) { in lp_setup_is_resource_referenced()
1158 if (lp_scene_is_resource_referenced(setup->scenes[i], texture)) { in lp_setup_is_resource_referenced()
1538 for (i = 0; i < ARRAY_SIZE(setup->scenes); i++) { in lp_setup_destroy()
1539 struct lp_scene *scene = setup->scenes[i]; in lp_setup_destroy()
1589 setup->scenes[i] = lp_scene_create( pipe ); in lp_setup_create()
1590 if (!setup->scenes[i]) { in lp_setup_create()
1609 if (setup->scenes[i]) { in lp_setup_create()
1610 lp_scene_destroy(setup->scenes[i]); in lp_setup_create()
Dlp_setup_context.h92 struct lp_scene *scenes[MAX_SCENES]; /**< all the scenes */ member
/third_party/mindspore/tests/ut/data/mindrecord/testAclImdbData/pos/
D1000_8.txt1scenes were very interesting, tense and well done. I especially liked the opening scene which had …
D10006_7.txt1scenes" land. It's overkill. The true nature of her physical and mental ailments should be obvious…
D10003_8.txt1 … were some moments that could have been fleshed out a bit more, and some scenes that could probabl…
D10001_10.txt1 …by Lesley Ann Warren. Best dramatic hobo lady I have ever seen, and love scenes in clothes warehou…
/third_party/grpc/examples/ruby/pubsub/
Dpubsub_demo.rb209 scenes = NamedActions.instance_methods(false).map { |t| t.to_s }
210 scene_list = scenes.join(',')
211 opts.on("--action CODE", scenes, {}, 'pick a demo action',
/third_party/gstreamer/gstplugins_bad/ext/ttml/
Dttmlparse.c1716 ttml_attach_scene_metadata (GList * scenes, guint cellres_x, guint cellres_y) in ttml_attach_scene_metadata() argument
1720 for (scene_entry = g_list_first (scenes); scene_entry; in ttml_attach_scene_metadata()
1748 create_buffer_list (GList * scenes) in create_buffer_list() argument
1752 while (scenes) { in create_buffer_list()
1753 TtmlScene *scene = scenes->data; in create_buffer_list()
1755 scenes = scenes->next; in create_buffer_list()
1902 ttml_join_inline_elements (GList * scenes) in ttml_join_inline_elements() argument
1906 for (scene_entry = g_list_first (scenes); scene_entry; in ttml_join_inline_elements()
2021 GList *scenes = NULL; in ttml_parse() local
2040 scenes = ttml_create_scenes (region_trees); in ttml_parse()
[all …]
/third_party/gstreamer/gstplugins_good/ext/jpeg/
DREADME10 way, the picture quality degrades with heavy motion scenes but the bitrate stays
/third_party/flutter/flutter/examples/layers/
DREADME.md8 scenes.
/third_party/skia/third_party/externals/angle2/doc/
DDebugOverlayInVulkanBackend.md7 be easy to miss scenes which need optimization, especially if they are
12 scenes need further investigation and profiling.
/third_party/skia/third_party/externals/opengl-registry/extensions/WIN/
DWIN_scene_markerXXX.txt34 the entire screen. This proposal extends the API of OpenGL to delimit scenes
/third_party/openGLES/extensions/WIN/
DWIN_scene_markerXXX.txt34 the entire screen. This proposal extends the API of OpenGL to delimit scenes
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_scene_marker.txt55 scenes may not be merged into a single visible frame without software
56 intervention to read back and combine scenes.
DWGL_EXT_depth_float.txt24 For perspective scenes, the density of objects (vertices) increases
/third_party/openGLES/extensions/EXT/
DEXT_scene_marker.txt55 scenes may not be merged into a single visible frame without software
56 intervention to read back and combine scenes.
DWGL_EXT_depth_float.txt24 For perspective scenes, the density of objects (vertices) increases
/third_party/mesa3d/docs/drivers/
Dv3d.rst15 behind-the-scenes buffer management between the two kernel drivers,
/third_party/skia/third_party/externals/opengl-registry/extensions/MESA/
DMESA_tile_raster_order.txt39 scrolling or window movement within in 2D scenes, without first copying to
/third_party/openGLES/extensions/MESA/
DMESA_tile_raster_order.txt39 scrolling or window movement within in 2D scenes, without first copying to
/third_party/flutter/flutter/packages/flutter/lib/src/painting/
Dbinding.dart35 /// If the application has scenes that require the compilation of complex
/third_party/flutter/skia/third_party/externals/sdl/docs/
DREADME-nacl.md32 hiding the asynchronous nature of the browser behind the scenes...which is not the
/third_party/boost/libs/phoenix/doc/inside/
Drules.qbk12 This section is the "behind the scenes" counter part of the __phoenix_modules__
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_fog_distance.txt63 to implement with good performance, but scenes are consistently

123