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Searched refs:scissor_changed (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_context.h274 bool scissor_changed; member
Dzink_draw.cpp610 …if (BATCH_CHANGED || ctx->scissor_changed || ctx->vp_state_changed || (!HAS_DYNAMIC_STATE && pipel… in zink_draw_vbo()
633 ctx->scissor_changed = false; in zink_draw_vbo()
Dzink_state.c707 ctx->scissor_changed = true; in zink_bind_rasterizer_state()
Dzink_context.c1032 ctx->scissor_changed = true; in zink_set_scissor_states()
2105 ctx->scissor_changed = true; in update_framebuffer_state()
/third_party/mesa3d/src/gallium/drivers/asahi/
Dagx_state.c294 bool scissor_changed = (cso == NULL) || (ctx->rast == NULL) || in agx_bind_rasterizer_state() local
299 if (scissor_changed) in agx_bind_rasterizer_state()