Searched refs:scratch_buffers (Results 1 – 5 of 5) sorted by relevance
421 for (shader = 0; shader < ARRAY_SIZE(ctx->scratch_buffers); shader++) { in r600_begin_new_cs()422 ctx->scratch_buffers[shader].dirty = true; in r600_begin_new_cs()
77 r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL); in r600_destroy_context()
608 struct r600_scratch_buffer scratch_buffers[MAX2(R600_NUM_HW_STAGES, EG_NUM_HW_STAGES)]; member
1777 &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size); in r600_setup_scratch_buffers()
2334 &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size); in evergreen_setup_scratch_buffers()