Searched refs:screenLayers (Results 1 – 3 of 3) sorted by relevance
103 if (sceneStruct.screenLayers.find(displayId) != sceneStruct.screenLayers.end()) in captureSceneData()105 for (vector<t_ilm_layer>::iterator it = sceneStruct.screenLayers[displayId].begin(); in captureSceneData()106 it != sceneStruct.screenLayers[displayId].end(); ++it) in captureSceneData()
108 vector<t_ilm_layer> layers = scene.screenLayers[screen]; in getSceneRenderOrder()182 scene.screenLayers[screenId] = vector<t_ilm_layer>(layerArray, layerArray + layerCount); in captureSceneData()
42 map<t_ilm_display, vector<t_ilm_layer> > screenLayers; member