Searched refs:sectShader (Results 1 – 2 of 2) sorted by relevance
1447 const bool sectShader = (m_data.stage == VK_SHADER_STAGE_INTERSECTION_BIT_KHR); in initBottomAccelerationStructure() local1462 …const bool shiftRight = sectShader && maxTTest && (0 == (startPos.y() & 1)) && (0 == (startPos.x(… in initBottomAccelerationStructure()
1607 const std::string sectShader = in initStdPrograms() local1641 programCollection.glslSources.add("sect") << glu::IntersectionSource(sectShader) << buildOptions; in initStdPrograms()