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Searched refs:seq_break (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
Dvir.c1154 bool seq_break = false; in v3d_nir_sort_constant_ubo_load() local
1184 seq_break = true; in v3d_nir_sort_constant_ubo_load()
1192 seq_break = true; in v3d_nir_sort_constant_ubo_load()
1209 if (!seq_break && offset >= ref_offset) in v3d_nir_sort_constant_ubo_load()