/third_party/skia/tools/skottie_ios_app/ |
D | main.mm | 65 [[[skiaView heightAnchor] constraintEqualToConstant:height] setActive:true]; 66 [[[skiaView widthAnchor] constraintEqualToConstant:screenWidth] setActive:true];
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | ProgramLinkedResources.cpp | 42 variable.setActive(shaderType, active); in SetActive() 276 newUniform.setActive(mShaderType, variable.active); in visitNamedVariable() 339 newBufferVariable.setActive(mShaderType, variable.active); in visitNamedVariable() 456 existingUniform->setActive(mShaderType, true); in visitNamedVariable() 477 linkedUniform.setActive(mShaderType, true); in visitNamedVariable() 1088 priorBlock.setActive(shaderType, true); in linkBlocks() 1152 block.setActive(shaderType, interfaceBlock.active); in defineInterfaceBlock()
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D | Uniform.h | 33 void setActive(ShaderType shaderType, bool used);
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D | Uniform.cpp | 21 void ActiveVariable::setActive(ShaderType shaderType, bool used) in setActive() function in gl::ActiveVariable
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D | Program.cpp | 665 var->setActive(shaderType, stream->readBool()); in LoadShaderVariableBuffer() 699 var->setActive(shaderType, stream->readBool()); in LoadBufferVariable() 4809 uniform.setActive(shaderType, stream.readBool()); in deserialize()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Uniform.h | 33 void setActive(ShaderType shaderType, bool used);
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D | ProgramLinkedResources.cpp | 42 variable.setActive(shaderType, active); in SetActive() 281 newUniform.setActive(mShaderType, variable.active); in visitNamedVariable() 345 newBufferVariable.setActive(mShaderType, variable.active); in visitNamedVariable() 473 existingUniform->setActive(mShaderType, true); in visitNamedVariable() 498 linkedUniform.setActive(mShaderType, true); in visitNamedVariable() 1249 priorBlock.setActive(shaderType, true); in linkBlocks() 1316 block.setActive(shaderType, interfaceBlock.active); in defineInterfaceBlock()
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D | Uniform.cpp | 21 void ActiveVariable::setActive(ShaderType shaderType, bool used) in setActive() function in gl::ActiveVariable
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D | ProgramExecutable.cpp | 344 uniform.setActive(shaderType, stream->readBool()); in load()
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D | Program.cpp | 734 var->setActive(shaderType, stream->readBool()); in LoadShaderVariableBuffer() 768 var->setActive(shaderType, stream->readBool()); in LoadBufferVariable()
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/third_party/skia/tools/sk_app/ |
D | Window.h | 99 void setActive(bool active) { fActive = active; } in setActive() function
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/third_party/flutter/skia/tools/sk_app/ |
D | Window.h | 134 void setActive(bool active) { fActive = active; } in setActive() function
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/third_party/flutter/skia/third_party/externals/sdl/src/audio/coreaudio/ |
D | SDL_coreaudio.m | 349 if (![session setActive:YES error:&err]) { 355 [session setActive:NO error:nil];
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/third_party/flutter/skia/tools/viewer/ |
D | Viewer.cpp | 315 fStatsLayer.setActive(false); 367 fStatsLayer.setActive(!fStatsLayer.getActive()); in __anone6729f520902()
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/third_party/skia/tools/viewer/ |
D | Viewer.cpp | 408 fStatsLayer.setActive(FLAGS_stats); 467 fStatsLayer.setActive(!fStatsLayer.getActive()); in __anon0665f43d0a02()
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/third_party/typescript/tests/lib/ |
D | lib.d.ts | 8042 setActive(): void; method
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