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Searched refs:setColorFragmentProcessor (Results 1 – 16 of 16) sorted by relevance

/third_party/skia/tests/
DDefaultPathRendererTest.cpp98 paint.setColorFragmentProcessor(std::move(fp)); in run_test()
116 paint.setColorFragmentProcessor(std::move(fp)); in run_test()
DProgramsTest.cpp220 paint->setColorFragmentProcessor(std::move(fp)); in set_random_color_coverage_stages()
225 paint->setColorFragmentProcessor(std::move(fp)); in set_random_color_coverage_stages()
317 paint.setColorFragmentProcessor(std::move(blockFP)); in ProgramUnitTest()
DSkSLCross.cpp103 crossPaint.setColorFragmentProcessor(std::make_unique<VisualizeCrossProductSignFP>(a, b)); in run_test()
DTriangulatingPathRendererTests.cpp724 paint.setColorFragmentProcessor(std::move(fp)); in test_path()
/third_party/skia/gm/
Ddestcolor.cpp88 invertPaint.setColorFragmentProcessor(
Dyuvtorgbsubset.cpp155 grPaint.setColorFragmentProcessor(std::move(fp)); in onDraw()
Dgpu_blur_utils.cpp278 paint.setColorFragmentProcessor(std::move(fp)); in run()
309 paint.setColorFragmentProcessor(std::move(fp)); in run()
Dfp_sample_chaining.cpp202 paint.setColorFragmentProcessor(std::move(fp)); in __anon3efbe3c40402()
Dlazytiling.cpp161 paint.setColorFragmentProcessor(std::move(fp)); in draw_texture()
/third_party/skia/src/gpu/
DGrPaint.h65 void setColorFragmentProcessor(std::unique_ptr<GrFragmentProcessor> fp) { in setColorFragmentProcessor() function
DSkGr.cpp582 grPaint->setColorFragmentProcessor(std::move(paintFP)); in skpaint_to_grpaint_impl()
/third_party/skia/src/gpu/v1/
DSurfaceFillContext_v1.cpp65 paint.setColorFragmentProcessor(std::move(fp)); in fillRectWithFP()
DSurfaceDrawContext.cpp672 paint.setColorFragmentProcessor(std::move(fp)); in drawTexture()
/third_party/skia/tools/gpu/
DTestOps.cpp240 paint.setColorFragmentProcessor(std::move(fp)); in MakeRect()
/third_party/skia/src/core/
DSkGpuBlurUtils.cpp138 paint.setColorFragmentProcessor(std::move(conv)); in convolve_gaussian_2d()
333 paint.setColorFragmentProcessor(std::move(fp)); in reexpand()
/third_party/skia/src/gpu/ops/
DTextureOp.cpp1187 paint.setColorFragmentProcessor(std::move(fp)); in Make()