Searched refs:setFramebufferOnly (Results 1 – 7 of 7) sorted by relevance
87 void setFramebufferOnly() { in setFramebufferOnly() function
367 rt->setFramebufferOnly(); in wrapBackendRenderTarget()
71 [mLayer setFramebufferOnly:YES];
117 [fLayer setFramebufferOnly: YES];
136 [fLayer setFramebufferOnly: YES];
105 [*mLayer setFramebufferOnly:(GetUsage() == wgpu::TextureUsage::RenderAttachment)];