Searched refs:setHighPrecisionFiltering (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Sampler.hpp | 186 void setHighPrecisionFiltering(bool highPrecisionFiltering);
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D | VertexProcessor.hpp | 263 void setHighPrecisionFiltering(unsigned int sampler, bool highPrecisionFiltering);
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D | PixelProcessor.hpp | 240 void setHighPrecisionFiltering(unsigned int sampler, bool highPrecisionFiltering);
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D | Renderer.hpp | 305 void setHighPrecisionFiltering(SamplerType type, int sampler, bool highPrecisionFiltering);
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D | VertexProcessor.cpp | 614 void VertexProcessor::setHighPrecisionFiltering(unsigned int sampler, bool highPrecisionFiltering) in setHighPrecisionFiltering() function in sw::VertexProcessor 618 context->sampler[sampler].setHighPrecisionFiltering(highPrecisionFiltering); in setHighPrecisionFiltering()
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D | Sampler.cpp | 315 void Sampler::setHighPrecisionFiltering(bool highPrecisionFiltering) in setHighPrecisionFiltering() function in sw::Sampler
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D | PixelProcessor.cpp | 459 void PixelProcessor::setHighPrecisionFiltering(unsigned int sampler, bool highPrecisionFiltering) in setHighPrecisionFiltering() function in sw::PixelProcessor 463 context->sampler[sampler].setHighPrecisionFiltering(highPrecisionFiltering); in setHighPrecisionFiltering()
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D | Renderer.cpp | 2486 …void Renderer::setHighPrecisionFiltering(SamplerType type, int sampler, bool highPrecisionFilterin… in setHighPrecisionFiltering() function in sw::Renderer 2490 PixelProcessor::setHighPrecisionFiltering(sampler, highPrecisionFiltering); in setHighPrecisionFiltering() 2494 VertexProcessor::setHighPrecisionFiltering(sampler, highPrecisionFiltering); in setHighPrecisionFiltering()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 3216 …device->setHighPrecisionFiltering(samplerType, samplerIndex, mState.textureFilteringHint == GL_NIC… in applyTextures()
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