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Searched refs:setPrimitiveTopology (Results 1 – 23 of 23) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/
DvktGeometryBasicClass.cpp108 .setPrimitiveTopology (m_primitiveType) in iterate()
DvktGeometryTestsUtil.hpp129 …GraphicsPipelineBuilder& setPrimitiveTopology (const vk::VkPrimitiveTopology topology) { m_primi… in setPrimitiveTopology() function in vkt::geometry::GraphicsPipelineBuilder
/third_party/skia/src/gpu/d3d/
DGrD3DCommandList.h165 void setPrimitiveTopology(D3D12_PRIMITIVE_TOPOLOGY primitiveTopology);
DGrD3DOpsRenderPass.cpp136 gpu->currentCommandList()->setPrimitiveTopology(topology); in set_primitive_topology()
DGrD3DCommandList.cpp331 void GrD3DDirectCommandList::setPrimitiveTopology(D3D12_PRIMITIVE_TOPOLOGY primitiveTopology) { in setPrimitiveTopology() function in GrD3DDirectCommandList
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp892 stateManager->setPrimitiveTopology(topology); in swizzleTexture()
1020 stateManager->setPrimitiveTopology(topology); in copyTexture()
1122 stateManager->setPrimitiveTopology(topology); in copyDepth()
1727 stateManager->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); in resolveDepth()
1901 stateManager->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); in resolveStencil()
DPixelTransfer11.cpp207 stateManager->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_POINTLIST); in copyBufferToTexture()
DStateManager11.h270 void setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY primitiveTopology);
DClear11.cpp750 stateManager->setPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST); in clearFramebuffer()
DSwapChain11.cpp878 stateManager->setPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); in copyOffscreenToBackbuffer()
DStateManager11.cpp2397 void StateManager11::setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY primitiveTopology) in setPrimitiveTopology() function in rx::StateManager11
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp888 stateManager->setPrimitiveTopology(topology); in swizzleTexture()
1016 stateManager->setPrimitiveTopology(topology); in copyTexture()
1118 stateManager->setPrimitiveTopology(topology); in copyDepth()
1731 stateManager->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); in resolveDepth()
1905 stateManager->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST); in resolveStencil()
DPixelTransfer11.cpp206 stateManager->setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_POINTLIST); in copyBufferToTexture()
DStateManager11.h250 void setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY primitiveTopology);
DClear11.cpp752 stateManager->setPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST); in clearFramebuffer()
DSwapChain11.cpp860 stateManager->setPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); in copyOffscreenToBackbuffer()
DStateManager11.cpp2328 void StateManager11::setPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY primitiveTopology) in setPrimitiveTopology() function in rx::StateManager11
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateComputeTests.cpp289 void setPrimitiveTopology (const DeviceInterface* vkd, VkCommandBuffer cmdBuffer, const DynamicStat… in setPrimitiveTopology() function
476 …STATE_PRIMITIVE_TOPOLOGY_EXT, { { "VK_EXT_extended_dynamic_state" }, setPrimitiveTopology } }, in getDynamicStateInfo()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationUtil.hpp147 …GraphicsPipelineBuilder& setPrimitiveTopology (const vk::VkPrimitiveTopology topology) { m_primi… in setPrimitiveTopology() function in vkt::synchronization::GraphicsPipelineBuilder
DvktSynchronizationOperation.cpp4937 .setPrimitiveTopology (VK_PRIMITIVE_TOPOLOGY_POINT_LIST) in Implementation()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
DvktTessellationGeometryPointSizeTests.cpp342 .setPrimitiveTopology (VK_PRIMITIVE_TOPOLOGY_POINT_LIST) in test()
DvktTessellationUtil.hpp125 …GraphicsPipelineBuilder& setPrimitiveTopology (const vk::VkPrimitiveTopology topology) { m_primi… in setPrimitiveTopology() function in vkt::tessellation::GraphicsPipelineBuilder
DvktTessellationGeometryPassthroughTests.cpp528 .setPrimitiveTopology (getPrimitiveTopology(m_params.primitiveType)) in iterate()