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Searched refs:setScanContext (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DParseHelper.h118 void setScanContext(TScanContext* c) { scanContext = c; } in setScanContext() function
DShaderLang.cpp251 parseContext->setScanContext(&scanContext); in InitializeSymbolTable()
974 parseContext->setScanContext(&scanContext); in ProcessDeferred()