/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 980 …void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 992 …void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1008 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1015 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1022 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const float* value,… in setUniform() function 1068 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1069 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init() 1070 setUniform(gl, programID, "s.c", 1); in init() 1096 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1097 setUniform(gl, programID, "s.b.a", 0); in init() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 1293 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1302 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1314 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1321 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1328 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function 1367 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1368 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init() 1369 setUniform(gl, programID, "s.c", 1); in init() 1398 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1399 setUniform(gl, programID, "s.b.a", 0); in init() [all …]
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 1289 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1298 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const tcu::VECTYPE… 1310 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1317 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1324 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function 1363 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1364 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init() 1365 setUniform(gl, programID, "s.c", 1); in init() 1394 setUniform(gl, programID, "s.a", constCoords.x()); in init() 1395 setUniform(gl, programID, "s.b.a", 0); in init() [all …]
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/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | RuntimeShaderBuilder.java | 20 public RuntimeShaderBuilder setUniform(String name, float val) { in setUniform() method in RuntimeShaderBuilder 24 public RuntimeShaderBuilder setUniform(String name, float valX, float valY, float valZ) { in setUniform() method in RuntimeShaderBuilder 28 public RuntimeShaderBuilder setUniform(String name, Matrix mat) { in setUniform() method in RuntimeShaderBuilder
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/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/samples/ |
D | RuntimeSample.java | 38 mShaderBuilder.setUniform("u_time", ms / 1000.0f) in render() 39 .setUniform("u_w", right - left) in render() 40 .setUniform("u_h", bottom - top); in render()
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/third_party/skia/platform_tools/android/apps/androidkitdemo/src/main/java/org/skia/androidkitdemo1/ |
D | TextActivity.java | 57 builder.setUniform("u_time", ms / 1000.0f) in onRenderFrame() 58 .setUniform("u_w", W) in onRenderFrame() 59 .setUniform("u_h", H); in onRenderFrame()
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D | MainActivity.java | 169 p.setShader(mBuilder.setUniform("u_time", ms/1000.0f) in onRenderFrame() 170 .setUniform("u_w", w) in onRenderFrame() 171 .setUniform("u_h", h) in onRenderFrame()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.cpp | 241 void Utils::programInfo::setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw:… in setUniform() function in gl3cts::Utils::programInfo 558 program.setUniform(test_case.m_source_variable_type, "u1", test_case.m_u1_data); in executeTestCase() 559 program.setUniform(test_case.m_source_variable_type, "u2", test_case.m_u2_data); in executeTestCase() 822 program.setUniform(Utils::VARIABLE_TYPE_IVEC4, "u1", u1_data); in execute() 823 program.setUniform(Utils::VARIABLE_TYPE_UVEC4, "u2", u2_data); in execute() 1088 …program.setUniform(test_case.m_expected_value.m_type, "expected_value", test_case.m_expected_value… in execute() 1089 program.setUniform(test_case.m_value.m_type, "value", test_case.m_value.m_data); in execute()
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D | gl3cGPUShader5Tests.hpp | 76 void setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw::GLvoid* data);
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/third_party/flutter/skia/src/sksl/ |
D | SkSLCPPUniformCTypes.h | 105 String setUniform(const String& pdmanName, const String& uniformHandleName,
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D | SkSLCPPUniformCTypes.cpp | 108 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
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D | SkSLCPPCodeGenerator.cpp | 947 mapper->setUniform(pdman, uniformName, valueVar).c_str(), indent.c_str()); in writeSetData() 950 mapper->setUniform(pdman, uniformName, valueVar).c_str()); in writeSetData()
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/third_party/skia/gm/ |
D | particles.cpp | 56 SkAssertResult(fEffect->setUniform(val.fName, val.fData.data(), val.fData.size())); in onOnceBeforeDraw()
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/third_party/skia/modules/particles/include/ |
D | SkParticleEffect.h | 181 bool setUniform(const char* name, const float* val, int count);
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 1026 void setUniform (ProgramWrapper& program, 1166 void SeparateShaderTest::setUniform (ProgramWrapper& program, in setUniform() function in deqp::gles31::Functional::__anon0a0c13630111::SeparateShaderTest 1280 setUniform(vtxStage, vtxName, pp.vtxScale, m_params.useProgramUniform); in createPipeline() 1281 setUniform(frgStage, frgName, pp.frgScale, m_params.useProgramUniform); in createPipeline() 1306 setUniform(*program, "vtxScale", pp.vtxScale, false); in createReferenceProgram() 1307 setUniform(*program, "frgScale", pp.frgScale, false); in createReferenceProgram()
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/third_party/skia/modules/particles/src/ |
D | SkParticleEffect.cpp | 246 bool SkParticleEffect::setUniform(const char* name, const float* val, int count) { in setUniform() function in SkParticleEffect
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cExplicitUniformLocationTest.cpp | 1410 void setUniform(const Uniform& uniform, const CompiledProgram& program) in setUniform() function in glcts::__anonf6269bca0111::ExplicitUniformLocationCaseBase 1425 setUniform(uniform.childUniforms[j], program); in setUniform() 1572 setUniform(uniforms[i], program); in runExecuteProgram()
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