Home
last modified time | relevance | path

Searched refs:setUniform2fv (Results 1 – 25 of 35) sorted by relevance

12

/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h39 MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
DProgramImpl.h91 virtual void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h43 MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
DProgramImpl.h92 virtual void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.cpp49 void ProgramNULL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform2fv() function in rx::ProgramNULL
DProgramNULL.h38 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.h37 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramNULL.cpp48 void ProgramNULL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform2fv() function in rx::ProgramNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h53 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramGL.cpp513 void ProgramGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() function in rx::ProgramGL
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h53 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramGL.cpp505 void ProgramGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() function in rx::ProgramGL
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp426 setUniform2fv(programObject, mProgramState.drawTextureDimsLoc, 1, mDrawTextureDims); in prepareForDraw()
813 void GLES1Renderer::setUniform2fv(Program *programObject, in setUniform2fv() function in gl::GLES1Renderer
820 programObject->setUniform2fv(loc, count, value); in setUniform2fv()
DGLES1Renderer.h86 void setUniform2fv(Program *programObject, GLint loc, GLint count, const GLfloat *value);
DProgram.h686 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DGLES1Renderer.cpp431 setUniform2fv(programObject, programState.drawTextureDimsLoc, 1, mDrawTextureDims); in prepareForDraw()
1023 void GLES1Renderer::setUniform2fv(Program *programObject, in setUniform2fv() function in gl::GLES1Renderer
1030 programObject->setUniform2fv(location, count, value); in setUniform2fv()
DGLES1Renderer.h184 void setUniform2fv(Program *programObject,
DProgram.h551 void setUniform2fv(UniformLocation location, GLsizei count, const GLfloat *v);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.h54 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
DProgramVk.cpp520 void ProgramVk::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() function in rx::ProgramVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DProgramMtl.h80 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.h49 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.h150 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h254 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h235 void setUniform2fv(GLint location, GLsizei count, const GLfloat *v) override;

12