/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 47 MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
|
D | ProgramImpl.h | 99 virtual void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) = 0;
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 51 MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
|
D | ProgramImpl.h | 100 virtual void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) = 0;
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ProgramNULL.cpp | 65 void ProgramNULL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform2uiv() function in rx::ProgramNULL
|
D | ProgramNULL.h | 46 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 45 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramNULL.cpp | 64 void ProgramNULL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform2uiv() function in rx::ProgramNULL
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 61 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramGL.cpp | 617 void ProgramGL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) in setUniform2uiv() function in rx::ProgramGL
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 61 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramGL.cpp | 609 void ProgramGL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) in setUniform2uiv() function in rx::ProgramGL
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 62 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramVk.cpp | 569 void ProgramVk::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) in setUniform2uiv() function in rx::ProgramVk
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 88 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramMtl.mm | 1062 void ProgramMtl::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 57 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
D | ProgramVk.cpp | 946 void ProgramVk::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) in setUniform2uiv() function in rx::ProgramVk
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 167 bool setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 262 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 243 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v) override;
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.h | 559 void setUniform2uiv(UniformLocation location, GLsizei count, const GLuint *v);
|
D | Program.cpp | 2750 void Program::setUniform2uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform2uiv() function in gl::Program 2760 mProgram->setUniform2uiv(location.value, clampedCount, v); in setUniform2uiv()
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Program.h | 694 void setUniform2uiv(GLint location, GLsizei count, const GLuint *v);
|
D | Program.cpp | 2345 void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) in setUniform2uiv() function in gl::Program 2350 mProgram->setUniform2uiv(location, clampedCount, v); in setUniform2uiv()
|