Searched refs:shade_amount (Results 1 – 1 of 1) sorted by relevance
115 guint32 shade_amount; member169 guint r = (scope->priv->shade_amount >> 16) & 0xff; in shader_fade()170 guint g = (scope->priv->shade_amount >> 8) & 0xff; in shader_fade()171 guint b = (scope->priv->shade_amount >> 0) & 0xff; in shader_fade()197 guint r = (scope->priv->shade_amount >> 16) & 0xff; in shader_fade_and_move_up()198 guint g = (scope->priv->shade_amount >> 8) & 0xff; in shader_fade_and_move_up()199 guint b = (scope->priv->shade_amount >> 0) & 0xff; in shader_fade_and_move_up()225 guint r = (scope->priv->shade_amount >> 16) & 0xff; in shader_fade_and_move_down()226 guint g = (scope->priv->shade_amount >> 8) & 0xff; in shader_fade_and_move_down()227 guint b = (scope->priv->shade_amount >> 0) & 0xff; in shader_fade_and_move_down()[all …]