Searched refs:shaderCompilationException (Results 1 – 4 of 4) sorted by relevance
105 class shaderCompilationException : public std::exception class in glcts::ViewportArray::Utils108 shaderCompilationException(const glw::GLchar* source, const glw::GLchar* message);110 virtual ~shaderCompilationException() throw() in ~shaderCompilationException()
255 Utils::shaderCompilationException::shaderCompilationException(const glw::GLchar* source, const glw:… in shaderCompilationException() function in glcts::ViewportArray::Utils::shaderCompilationException261 const char* Utils::shaderCompilationException::what() const throw() in what()431 throw shaderCompilationException(source, &message[0]); in compile()2574 catch (Utils::shaderCompilationException& exc) in iterate()
229 class shaderCompilationException : public std::exception class in gl4cts::GLSL420Pack::Utils232 shaderCompilationException(const shaderSource& source, const glw::GLchar* message);234 virtual ~shaderCompilationException() throw() in ~shaderCompilationException()
1779 catch (Utils::shaderCompilationException& exc) in testCompute()1838 catch (Utils::shaderCompilationException& exc) in testDrawArray()2063 catch (Utils::shaderCompilationException& exc) in testCompute()2166 catch (Utils::shaderCompilationException& exc) in testDrawArray()2273 catch (Utils::shaderCompilationException& exc) in testCompute()2324 catch (Utils::shaderCompilationException& exc) in testDrawArray()17881 Utils::shaderCompilationException::shaderCompilationException(const shaderSource& source, const glw… in shaderCompilationException() function in gl4cts::GLSL420Pack::Utils::shaderCompilationException17887 const char* Utils::shaderCompilationException::what() const throw() in what()18111 throw shaderCompilationException(source, &message[0]); in compile()