Searched refs:shaderProcessor (Results 1 – 2 of 2) sorted by relevance
325 std::unique_ptr<GrFragmentProcessor>* shaderProcessor, in skpaint_to_grpaint_impl() argument338 if (shaderProcessor) { in skpaint_to_grpaint_impl()339 shaderFP = std::move(*shaderProcessor); in skpaint_to_grpaint_impl()
418 std::unique_ptr<GrFragmentProcessor>* shaderProcessor, in skpaint_to_grpaint_impl() argument430 if (shaderProcessor) { in skpaint_to_grpaint_impl()431 paintFP = std::move(*shaderProcessor); in skpaint_to_grpaint_impl()