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Searched refs:shaderStageCount (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkPipeline.h44 int shaderStageCount,
53 int shaderStageCount,
DGrVkPipeline.cpp484 int shaderStageCount, in Make() argument
535 pipelineCreateInfo.stageCount = shaderStageCount; in Make()
578 int shaderStageCount, in Make() argument
599 shaderStageCount, in Make()
DGrVkResourceProvider.h57 int shaderStageCount,
DGrVkResourceProvider.cpp99 int shaderStageCount, in makePipeline() argument
103 return GrVkPipeline::Make(fGpu, programInfo, shaderStageInfo, shaderStageCount, in makePipeline()
/third_party/flutter/skia/src/gpu/vk/
DGrVkPipeline.h34 int shaderStageCount,
DGrVkResourceProvider.h52 int shaderStageCount,
DGrVkPipeline.cpp504 VkPipelineShaderStageCreateInfo* shaderStageInfo, int shaderStageCount, in Create() argument
544 pipelineCreateInfo.stageCount = shaderStageCount; in Create()
DGrVkResourceProvider.cpp100 int shaderStageCount, in createPipeline() argument
106 shaderStageCount, primitiveType, compatibleRenderPass, layout, this->pipelineCache()); in createPipeline()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.cpp1155 uint32_t shaderStageCount = static_cast<uint32_t>(mState.getLinkedShaderStageCount()); in updateDefaultUniformsDescriptorSet() local
1157 gl::ShaderVector<VkDescriptorBufferInfo> descriptorBufferInfo(shaderStageCount); in updateDefaultUniformsDescriptorSet()
1158 gl::ShaderVector<VkWriteDescriptorSet> writeDescriptorInfo(shaderStageCount); in updateDefaultUniformsDescriptorSet()
1199 ASSERT(bindingIndex == shaderStageCount); in updateDefaultUniformsDescriptorSet()
1200 ASSERT(shaderStageCount <= kReservedDefaultUniformBindingCount); in updateDefaultUniformsDescriptorSet()
1202 vkUpdateDescriptorSets(device, shaderStageCount, writeDescriptorInfo.data(), 0, nullptr); in updateDefaultUniformsDescriptorSet()