Searched refs:shaderStageCount (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkPipeline.h | 44 int shaderStageCount, 53 int shaderStageCount,
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D | GrVkPipeline.cpp | 484 int shaderStageCount, in Make() argument 535 pipelineCreateInfo.stageCount = shaderStageCount; in Make() 578 int shaderStageCount, in Make() argument 599 shaderStageCount, in Make()
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D | GrVkResourceProvider.h | 57 int shaderStageCount,
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D | GrVkResourceProvider.cpp | 99 int shaderStageCount, in makePipeline() argument 103 return GrVkPipeline::Make(fGpu, programInfo, shaderStageInfo, shaderStageCount, in makePipeline()
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipeline.h | 34 int shaderStageCount,
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D | GrVkResourceProvider.h | 52 int shaderStageCount,
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D | GrVkPipeline.cpp | 504 VkPipelineShaderStageCreateInfo* shaderStageInfo, int shaderStageCount, in Create() argument 544 pipelineCreateInfo.stageCount = shaderStageCount; in Create()
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D | GrVkResourceProvider.cpp | 100 int shaderStageCount, in createPipeline() argument 106 shaderStageCount, primitiveType, compatibleRenderPass, layout, this->pipelineCache()); in createPipeline()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.cpp | 1155 uint32_t shaderStageCount = static_cast<uint32_t>(mState.getLinkedShaderStageCount()); in updateDefaultUniformsDescriptorSet() local 1157 gl::ShaderVector<VkDescriptorBufferInfo> descriptorBufferInfo(shaderStageCount); in updateDefaultUniformsDescriptorSet() 1158 gl::ShaderVector<VkWriteDescriptorSet> writeDescriptorInfo(shaderStageCount); in updateDefaultUniformsDescriptorSet() 1199 ASSERT(bindingIndex == shaderStageCount); in updateDefaultUniformsDescriptorSet() 1200 ASSERT(shaderStageCount <= kReservedDefaultUniformBindingCount); in updateDefaultUniformsDescriptorSet() 1202 vkUpdateDescriptorSets(device, shaderStageCount, writeDescriptorInfo.data(), 0, nullptr); in updateDefaultUniformsDescriptorSet()
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