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Searched refs:shaderStageFlags (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkTypeUtil.hpp224 inline bool isAllInStage (const VkShaderStageFlags shaderStageFlags, const VkShaderStageFlags stage… in isAllInStage() argument
226 return (shaderStageFlags & stageMask) != 0 && ((shaderStageFlags & ~stageMask) == 0); in isAllInStage()
229 inline bool isAllComputeStages (const VkShaderStageFlags shaderStageFlags) in isAllComputeStages() argument
231 return isAllInStage(shaderStageFlags, VK_SHADER_STAGE_COMPUTE_BIT); in isAllComputeStages()
234 inline bool isAllGraphicsStages (const VkShaderStageFlags shaderStageFlags) in isAllGraphicsStages() argument
236 return isAllInStage(shaderStageFlags, VK_SHADER_STAGE_ALL_GRAPHICS); in isAllGraphicsStages()
239 inline bool isAllRayTracingStages (const VkShaderStageFlags shaderStageFlags) in isAllRayTracingStages() argument
248 return isAllInStage(shaderStageFlags, rayTracingStageFlags); in isAllRayTracingStages()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBuiltinTests.cpp2471 …estCaseGroup* builtinGroup, TestId id, const char* name, const VkShaderStageFlags shaderStageFlags) in createLaunchTests() argument
2497 if ((shaderStageFlags & stages[stageNdx].stage) == 0) in createLaunchTests()
2545 …estCaseGroup* builtinGroup, TestId id, const char* name, const VkShaderStageFlags shaderStageFlags) in createScalarTests() argument
2580 if ((shaderStageFlags & stages[stageNdx].stage) == 0) in createScalarTests()
2652 …estCaseGroup* builtinGroup, TestId id, const char* name, const VkShaderStageFlags shaderStageFlags) in createRayFlagsTests() argument
2728 if ((shaderStageFlags & stages[stageNdx].stage) == 0) in createRayFlagsTests()
2782 …estCaseGroup* builtinGroup, TestId id, const char* name, const VkShaderStageFlags shaderStageFlags) in createMultiOutputTests() argument
2806 if ((shaderStageFlags & stages[stageNdx].stage) == 0) in createMultiOutputTests()
DvktRayTracingComplexControlFlowTests.cpp231 const VkShaderStageFlags shaderStageFlags,
325 const VkShaderStageFlags shaderStageFlags, in calcShaderGroup() argument
329 const deUint32 shader1Count = ((shaders1 & shaderStageFlags) != 0) ? 1 : 0; in calcShaderGroup()
330 const deUint32 shader2Count = ((shaders2 & shaderStageFlags) != 0) ? 1 : 0; in calcShaderGroup()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp1808 const VkShaderStageFlags shaderStageFlags,
2042 const VkShaderStageFlags shaderStageFlags, in calcShaderGroup() argument
2046 const deUint32 shader1Count = ((shaders1 & shaderStageFlags) != 0) ? 1 : 0; in calcShaderGroup()
2047 const deUint32 shader2Count = ((shaders2 & shaderStageFlags) != 0) ? 1 : 0; in calcShaderGroup()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsTestsUtils.cpp4207 const VkShaderStageFlagBits shaderStageFlags[] = in enumerateRayTracingShaderStages() local
4217 for (auto shaderStageFlag: shaderStageFlags) in enumerateRayTracingShaderStages()
4228 const VkShaderStageFlags shaderStageFlags[] = in getRayTracingResultBinding() local
4238 …for (deUint32 shaderStageNdx = 0; shaderStageNdx < DE_LENGTH_OF_ARRAY(shaderStageFlags); ++shaderS… in getRayTracingResultBinding()
4240 if (0 != (shaderStage & shaderStageFlags[shaderStageNdx])) in getRayTracingResultBinding()
4242 DE_ASSERT(0 == (shaderStage & (~shaderStageFlags[shaderStageNdx]))); in getRayTracingResultBinding()