Searched refs:shaderStageRequired (Results 1 – 2 of 2) sorted by relevance
1433 ShaderStageFlags shaderStageRequired = (ShaderStageFlags)0ull; in allStages() local1444 …shaderStageRequired = (ShaderStageFlags)((deUint32)shaderStageRequired | ((deUint32)(shaderStageTe… in allStages()1445 …shaderStageRequired = (ShaderStageFlags)((deUint32)shaderStageRequired | ((deUint32)(shaderStageTe… in allStages()1450 …shaderStageRequired = (ShaderStageFlags)((deUint32)shaderStageRequired | ((deUint32)(shaderStageTe… in allStages()1451 …shaderStageRequired = (ShaderStageFlags)((deUint32)shaderStageRequired | ((deUint32)(shaderStageTe… in allStages()1457 …shaderStageRequired = (ShaderStageFlags)((deUint32)shaderStageRequired | ((deUint32)(shaderStageTe… in allStages()1462 …shaderStageRequired = (ShaderStageFlags)((deUint32)shaderStageRequired | ((deUint32)(shaderStageTe… in allStages()1466 …const string vert = (shaderStageRequired & SHADER_STAGE_VERTEX_BIT) ? "vert_noSubgroup" : "ver… in allStages()1467 …const string tesc = (shaderStageRequired & SHADER_STAGE_TESS_CONTROL_BIT) ? "tesc_noSubgroup" :… in allStages()1468 …const string tese = (shaderStageRequired & SHADER_STAGE_TESS_EVALUATION_BIT) ? "tese_noSubgroup" … in allStages()[all …]
3038 VkShaderStageFlags shaderStageRequired = (VkShaderStageFlags)0ull; in allStagesRequiredSubgroupSize() local3053 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_TESSELLATION_EVALU… in allStagesRequiredSubgroupSize()3054 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_VERTEX_BIT) ? (VkS… in allStagesRequiredSubgroupSize()3059 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_VERTEX_BIT) ? (VkS… in allStagesRequiredSubgroupSize()3060 …shaderStageRequired |= (shaderStageTested & (VkShaderStageFlags)VK_SHADER_STAGE_TESSELLATION_CONTR… in allStagesRequiredSubgroupSize()3066 shaderStageRequired |= (shaderStageTested & required) ? (VkShaderStageFlags) 0 : required; in allStagesRequiredSubgroupSize()3071 shaderStageRequired |= (shaderStageTested & required) ? (VkShaderStageFlags) 0 : required; in allStagesRequiredSubgroupSize()3075 …const string vert = (shaderStageRequired & VK_SHADER_STAGE_VERTEX_BIT) ? "vert_noSubgroup" :… in allStagesRequiredSubgroupSize()3076 …const string tesc = (shaderStageRequired & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) ? "tesc_noS… in allStagesRequiredSubgroupSize()3077 …const string tese = (shaderStageRequired & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) ? "tese_n… in allStagesRequiredSubgroupSize()[all …]