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Searched refs:shader_bin (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/intel/vulkan/
DgenX_pipeline.c2067 const struct anv_shader_bin *shader_bin = local
2069 if (!shader_bin)
2075 const struct anv_pipeline_bind_map *bind_map = &shader_bin->bind_map;
/third_party/libdrm/tests/amdgpu/
Dbasic_tests.c297 static uint32_t shader_bin[] = { variable
1954 memcpy(ptr + CODE_OFFSET , shader_bin, sizeof(shader_bin)); in amdgpu_sync_dependency_test()